BadGoats
BadGoats Icon
Status
offline
Java IP
Players
0/0
Version
1.21.10
Votes
0
Uptime
7%
Last Ping
1 hour ago
Tags
Survival
Modded
PvP
BadGoats

RealEstate Purpose: Property trading system built on WorldGuard regions. Features: Players can buy, sell, rent, or lease houses/plots. Automatic ownership transfer of WorldGuard regions. Integrates with Vault economy for payments. Use Case: Players can list their homes for sale or rent without admin intervention, creating a real housing market. Citizens Purpose: NPC creation and management. Features: Create NPCs that look like players, mobs, or custom skins. NPCs can run commands, give jobs, act as shopkeepers, or guides. Works with Sentinel for combat AI. Use Case: Immersive roleplay — estate agents, guards, quest givers, or shopkeepers. CMILib Purpose: Backend library plugin. Features: Provides shared functions for plugins like Jobs, Citizens, and Empires. Ensures compatibility and reduces conflicts. Use Case: Invisible to players, but essential for stability. EmpiresOfMan (Alan) Purpose: Empire/nation system. Features: Players form empires, nations, or factions. Includes taxes, alliances, wars, and governance mechanics. Integrates with Vault for economy. Use Case: Macro‑level governance — empires control territory, politics, and lore. EsentialsX Purpose: Core server commands + economy + jail. Features: Commands: /home, /spawn, /warp, /tp, /kit. Economy system (Vault compatible). Jail system: create jails, send players there, timed sentences. Use Case: Foundation for player utilities, economy, and moderation. Jobs Reborn Purpose: Player job system. Features: Jobs like miner, farmer, hunter, builder. Players earn money and XP by performing tasks. Integrates with Vault economy. Use Case: Encourages roleplay professions and supports the economy. PlaceholderAPI Purpose: Dynamic placeholders for GUIs, scoreboards, and chat. Features: Displays live data (balance, job level, empire name). Used by plugins to show info in menus or HUDs. Use Case: Makes GUIs and scoreboards immersive and informative. Sentinel Purpose: Combat AI for Citizens NPCs. Features: NPCs can fight mobs or players. Guard towns, patrol areas, or act as soldiers. Use Case: Adds immersive guards and military roleplay to empires. Vault Purpose: Economy + permissions bridge. Features: Connects EssentialsX, Jobs, RealEstate, shops, and empires. Ensures all plugins use the same currency system. Use Case: The glue that makes your economy work. WorldEdit Purpose: Admin building tool. Features: Select areas with a wand. Copy/paste, replace blocks, generate shapes. Used to define WorldGuard regions. Use Case: Admins use it to build, terraform, and set up plots. WorldGuard • Purpose: Region protection system. • Features: • Define regions with WorldEdit. • Set flags (build, chest access, PvP, mob spawning). • Integrates with RealEstate for property sales. • Use Case: Protects land, controls permissions, and enables property trading. GriefPrevention • Purpose: Player‑driven land claims. • Features: • Players claim land with a golden shovel. • Claims expand as players build. • Prevents griefing without admin intervention. • Use Case: Lets players self‑claim homes/plots and sell them with RealEstate, so you don’t need to be online to grant regions.

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